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Respawn - Gathering of Game Developers 2016
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Respawn - Gathering of Game Developers 2016
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Monday
, August 15
09:45 CEST
Welcome Words
Ch.1: Pineapple Island
10:00 CEST
Localization - How to Do It Right
Ch.5: Punica Island (Workshops and more)
Production Go … How Dare You?!
Banana Island (Harbour Club)
Docu Games - Moving Beyond Fiction
Ch.2: Coconut Island
What Is an Author and Why Should We Care?
Ch.1: Pineapple Island
How to Beat the New Media Hydra VR
Ch.4: Kiwi Island
Audio - An Opportunity for Indies
Ch.3: Papaya Island
10:30 CEST
A PlayStation Award … and Now What?
Ch.4: Kiwi Island
Stop Wasting Time - Redesign Meeting Culture!
Banana Island (Harbour Club)
Design Decisions behind the Escoria Adventure Game Environment
Ch.3: Papaya Island
Interactive Game Audio in Champions of Anteria
Ch.5: Punica Island (Workshops and more)
11:30 CEST
An Artists UI Guide – Designing Your Mobile Interfaces With Unity
Ch.4: Kiwi Island
Creativity, Culture and Innovative Branding in the Workplace
Ch.2: Coconut Island
Pitch Skills for Game Developers, as Taught by a Game Developer
Banana Island (Harbour Club)
Beyond Mechanics – Directing an Integrated Gameplay Experience
Ch.3: Papaya Island
Dream Big for Success: High Performance Game Development Platform for Indies
Ch.1: Pineapple Island
GAME Law Clinic (pre-registered only)
Special Events
12:30 CEST
7 Years of Campaigning for More Women in Games - A Post Mortem
Ch.3: Papaya Island
Learnings from Trying to Install a Workers Council
Banana Island (Harbour Club)
Operating Mature Live Games
Ch.1: Pineapple Island
From "Lords of the Fallen" to "The Surge": Evolution in Game Design and Production
Ch.2: Coconut Island
Reaching out to the Guardians
Ch.4: Kiwi Island
Cryengine Introduction Workshop
Ch.5: Punica Island (Workshops and more)
13:30 CEST
A Closer Look at the Latin American Game Development Scene - Evolution of the Fittest and Tips for Survival
Ch.4: Kiwi Island
What’s New in App Monetization
Banana Island (Harbour Club)
Designing for the 1%
Ch.1: Pineapple Island
Shifting Play: Strategies and Attitudes to Define New Play Patterns
Ch.2: Coconut Island
Hidden Gems of Marketing - How to Create a Win-Win-Situation by Doing Something Good
Ch.3: Papaya Island
14:30 CEST
The ABC of Game Optimization
Ch.5: Punica Island (Workshops and more)
Best Practices for Monetization with Ads
Banana Island (Harbour Club)
Failing 101
Ch.1: Pineapple Island
Post Mortem: In Between
Ch.2: Coconut Island
Gamefeel with Feelings
Ch.3: Papaya Island
Indie Expo Pitches
Ch.4: Kiwi Island
IGDA Mentor Café
Special Events
15:30 CEST
Games Industry Management
Banana Island (Harbour Club)
Giving Ownership to the Team
Ch.1: Pineapple Island
Making Football Games
Ch.2: Coconut Island
@VRUnicorns Jamming for HTC Vive
Ch.3: Papaya Island
Real Time CRM - Managing Big Data in Game Development
Ch.5: Punica Island (Workshops and more)
16:30 CEST
Funding Stages: When to Get Funded and Where
Banana Island (Harbour Club)
Practical Guide To Marketing Indie Games
Ch.1: Pineapple Island
Successfully Failing - Things to Do in the Game Industry When You Are Dead
Ch.2: Coconut Island
Intro to Unreal Engine 4: Master UE4 by Building a Small Game in Two Hours - 1/2
Ch.5: Punica Island (Workshops and more)
Making Physics Look Silly - The Tech Behind Mosh Pit Simulator
Ch.4: Kiwi Island
Next-Generation AI for Games
Ch.3: Papaya Island
17:30 CEST
Writing for Replayability: Lessons learned from Magnetic: Cage Closed
Ch.3: Papaya Island
STEM Education, Educational Games and K-12 Market - The Tripod of Game Development in Nigeria
Ch.2: Coconut Island
The Only Way of Indie Marketing
Banana Island (Harbour Club)
Party, Party, Party - Designing Games for Parties
Ch.4: Kiwi Island
Intro to Unreal Engine 4: Master UE4 by Building a Small Game in Two Hours - 2/2
Ch.5: Punica Island (Workshops and more)
First Mover Experiences in VR
Ch.1: Pineapple Island
18:00 CEST
The Art of Efficient Creative Collaborations
Ch.3: Papaya Island
Cocktail Reception by Gram Games
Special Events
Games/Bavaria Beer Reception
Special Events (Dock.One)
19:00 CEST
Get your Hawaiian Picture with Mustache Stephan & Mustache Christian
Ch.1: Pineapple Island
20:00 CEST
RESPAWN Party Night with Games Industry Live Jam
Ch.1: Pineapple Island
22:00 CEST
DJ Mustache Man vs. Iggy Forte
Ch.2: Coconut Island
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Respawn - Gathering of Game Developers 2016
Europe/Berlin
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Respawn - Gathering of Game Developers 2016
Aug 15
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16, 2016
Monday
, August 15
Tuesday
, August 16
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Hafenstraße 1, Köln, Deutschland
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Leslie Contos
Jeremy Spillmann
Jochen Schmidt
LG
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Banana Island (Harbour Club)
Ch.1: Pineapple Island
Ch.2: Coconut Island
Ch.3: Papaya Island
Ch.4: Kiwi Island
Ch.5: Punica Island (Workshops and more)
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