Sched.com Conference Mobile Apps
Respawn - Gathering of Game Developers 2016
has ended
Create Your Own Event
Menu
Schedule
Speakers
Attendees
Search
Log in
Sign up
Respawn - Gathering of Game Developers 2016
Schedule
Simple
Expanded
Grid
By Island
Speakers
Attendees
Search
or browse by date + venue
Art & Animation
All
Talk
Business & Production
All
Ask me Anything
Event
Panel
Short Session
Talk
Children
All
Talk
Creative
All
Short Session
Talk
Culture & History
All
Talk
Game & Story Design
All
Short Session
Talk
Legal
All
Ask me Anything
Event
German Law
Talk
Marketing & Communication
All
Ask me Anything
Discussion
Event
Panel
Short Session
Talk
Pitch
All
Event
Sound
All
Discussion
Short Session
Talk
Workshop
Special Event
Tech
All
Ask me Anything
Event
Talk
Workshop
VR
All
Discussion
Panel
Short Session
Talk
Popular
Back to Speakers
Amelie Clement
FarbWorks
CEO
Austria area
farbworks.com
Monday
, August 15
11:30 CEST
Dream Big for Success: High Performance Game Development Platform for Indies
Ch.1: Pineapple Island
12:30 CEST
7 Years of Campaigning for More Women in Games - A Post Mortem
Ch.3: Papaya Island
Operating Mature Live Games
Ch.1: Pineapple Island
13:30 CEST
What’s New in App Monetization
Banana Island (Harbour Club)
14:30 CEST
Best Practices for Monetization with Ads
Banana Island (Harbour Club)
Gamefeel with Feelings
Ch.3: Papaya Island
15:30 CEST
Games Industry Management
Banana Island (Harbour Club)
Real Time CRM - Managing Big Data in Game Development
Ch.5: Punica Island (Workshops and more)
16:30 CEST
Funding Stages: When to Get Funded and Where
Banana Island (Harbour Club)
Practical Guide To Marketing Indie Games
Ch.1: Pineapple Island
Next-Generation AI for Games
Ch.3: Papaya Island
17:30 CEST
The Only Way of Indie Marketing
Banana Island (Harbour Club)
First Mover Experiences in VR
Ch.1: Pineapple Island
Tuesday
, August 16
10:30 CEST
Behind the Scenes of a Chinese Publishing Partnership
Banana Island (Harbour Club)
12:30 CEST
Game Designing for a (Very) Young Audience
Ch.4: Kiwi Island
13:30 CEST
IP Based Game Productions - Best Practices
Ch.1: Pineapple Island
14:30 CEST
The Art of Games User Research - To Know Your Player You Must Become Your Player
Ch.4: Kiwi Island
15:30 CEST
Designing an Intense VR Experience
Ch.4: Kiwi Island
17:30 CEST
Dynamic Storytelling
Ch.2: Coconut Island
Timezone
Respawn - Gathering of Game Developers 2016
Europe/Berlin
Filter By Date
Respawn - Gathering of Game Developers 2016
Aug 15
-
16, 2016
Monday
, August 15
Tuesday
, August 16
Filter By Island
Hafenstraße 1, Köln, Deutschland
Sort schedule by Island
Banana Island (Harbour Club)
Ch.1: Pineapple Island
Ch.2: Coconut Island
Ch.3: Papaya Island
Ch.4: Kiwi Island
Ch.5: Punica Island (Workshops and more)
Special Events
Special Events (Dock.One)
Filter By Type
Art & Animation
All
Talk
Business & Production
All
Ask me Anything
Event
Panel
Short Session
Talk
Children
All
Talk
Creative
All
Short Session
Talk
Culture & History
All
Talk
Game & Story Design
All
Short Session
Talk
Legal
All
Ask me Anything
Event
German Law
Talk
Marketing & Communication
All
Ask me Anything
Discussion
Event
Panel
Short Session
Talk
Pitch
All
Event
Sound
All
Discussion
Short Session
Talk
Workshop
Special Event
Tech
All
Ask me Anything
Event
Talk
Workshop
VR
All
Discussion
Panel
Short Session
Talk
Popular
Recently Active Attendees
Leslie Contos
Jeremy Spillmann
Jochen Schmidt
LG
Laura Goss
IA
Irakliy Arkhangelskiy
Sam Fisher
Jogi Neufeld
Chase Pettet
More →