Sched.com Conference Mobile Apps
Respawn - Gathering of Game Developers 2016
has ended
Create Your Own Event
Respawn - Gathering of Game Developers 2016
Schedule
Simple
Expanded
Grid
By Island
Speakers
Attendees
Search
or browse by date + venue
Art & Animation
All
Talk
Business & Production
All
Ask me Anything
Event
Panel
Short Session
Talk
Children
All
Talk
Creative
All
Short Session
Talk
Culture & History
All
Talk
Game & Story Design
All
Short Session
Talk
Legal
All
Ask me Anything
Event
German Law
Talk
Marketing & Communication
All
Ask me Anything
Discussion
Event
Panel
Short Session
Talk
Pitch
All
Event
Sound
All
Discussion
Short Session
Talk
Workshop
Special Event
Tech
All
Ask me Anything
Event
Talk
Workshop
VR
All
Discussion
Panel
Short Session
Talk
Popular
menu
Menu
Log in
Sign up
Schedule
Speakers
Attendees
Search
← Back
Boris Franke
Blue Byte GmbH
Payment & Partner Integrations Manager
Cologne Area, Germany
bluebyte.de
Monday
, August 15
10:00 CEST
Docu Games - Moving Beyond Fiction
Ch.2: Coconut Island
How to Beat the New Media Hydra VR
Ch.4: Kiwi Island
10:30 CEST
Stop Wasting Time - Redesign Meeting Culture!
Banana Island (Harbour Club)
11:30 CEST
Pitch Skills for Game Developers, as Taught by a Game Developer
Banana Island (Harbour Club)
12:30 CEST
Learnings from Trying to Install a Workers Council
Banana Island (Harbour Club)
Operating Mature Live Games
Ch.1: Pineapple Island
13:30 CEST
What’s New in App Monetization
Banana Island (Harbour Club)
Hidden Gems of Marketing - How to Create a Win-Win-Situation by Doing Something Good
Ch.3: Papaya Island
14:30 CEST
Best Practices for Monetization with Ads
Banana Island (Harbour Club)
Indie Expo Pitches
Ch.4: Kiwi Island
15:30 CEST
Games Industry Management
Banana Island (Harbour Club)
16:30 CEST
Practical Guide To Marketing Indie Games
Ch.1: Pineapple Island
17:30 CEST
Party, Party, Party - Designing Games for Parties
Ch.4: Kiwi Island
First Mover Experiences in VR
Ch.1: Pineapple Island
Tuesday
, August 16
10:00 CEST
Death to the Bullet Hell - Crafting a Shoot’em Up in 2016
Ch.2: Coconut Island
The Potential of Smartphone Controllers in Local Multiplayer Game Design
Ch.1: Pineapple Island
10:30 CEST
Behind the Scenes of a Chinese Publishing Partnership
Banana Island (Harbour Club)
The German Sonderweg (and What Happened Elsewhere)
Ch.4: Kiwi Island
Why You Should Learn to Make Shitty Games
Ch.1: Pineapple Island
11:30 CEST
From Micromanagement to Self-Organization - Properties of Modern Work Structure
Banana Island (Harbour Club)
Photogrammetry - An Easy Way of Using Great Technology
Ch.3: Papaya Island
12:30 CEST
First Steps on Creating a Universe for your Game
Ch.2: Coconut Island
On Leadership
Ch.5: Punica Island (Workshops and more)
Storytelling VR - Back to the Drawing Board
Ch.1: Pineapple Island
13:30 CEST
Simple and Quick Dashboard Building with R Shiny
Ch.3: Papaya Island
How to Turn a FAIL Into a WIN - A Post Mortem of an Educational Game
Ch.2: Coconut Island
Serious Games and VR
Banana Island (Harbour Club)
14:30 CEST
The Art of Games User Research - To Know Your Player You Must Become Your Player
Ch.4: Kiwi Island
Ads on TV: How Creative Do You Have to Be?
Banana Island (Harbour Club)
Networking while Introvert
Ch.3: Papaya Island
15:30 CEST
Evolution of Digital Media
Banana Island (Harbour Club)
Interactions With Phenomena of Pop Culture in the History of Digital Games
Ch.5: Punica Island (Workshops and more)
Designing an Intense VR Experience
Ch.4: Kiwi Island
16:30 CEST
CANCELLED All Around the Augmented Age - With an Hololens
Ch.3: Papaya Island
Growing Your Own IP
Ch.4: Kiwi Island
17:30 CEST
Collecting Data from Minors - a US / EU Comparison
Banana Island (Harbour Club)
Timezone
Respawn - Gathering of Game Developers 2016
Europe/Berlin
Filter By Date
Respawn - Gathering of Game Developers 2016
Aug 15
-
16, 2016
Monday
, August 15
Tuesday
, August 16
Filter By Island
Hafenstraße 1, Köln, Deutschland
Sort schedule by Island
Banana Island (Harbour Club)
Ch.1: Pineapple Island
Ch.2: Coconut Island
Ch.3: Papaya Island
Ch.4: Kiwi Island
Ch.5: Punica Island (Workshops and more)
Special Events
Special Events (Dock.One)
Filter By Type
Art & Animation
All
Talk
Business & Production
All
Ask me Anything
Event
Panel
Short Session
Talk
Children
All
Talk
Creative
All
Short Session
Talk
Culture & History
All
Talk
Game & Story Design
All
Short Session
Talk
Legal
All
Ask me Anything
Event
German Law
Talk
Marketing & Communication
All
Ask me Anything
Discussion
Event
Panel
Short Session
Talk
Pitch
All
Event
Sound
All
Discussion
Short Session
Talk
Workshop
Special Event
Tech
All
Ask me Anything
Event
Talk
Workshop
VR
All
Discussion
Panel
Short Session
Talk
Popular
Recently Active Attendees
Jogi Neufeld
Jochen Schmidt
IS
Isaque Sanches
Linsey Raymaekers
Martin Nerurkar
Sebastian Mittag
Leslie Contos
Jeremy Spillmann
More →