Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
View analytic
Tuesday, August 16 • 12:30 - 13:30
Game Designing for a (Very) Young Audience

Sign up or log in to save this to your schedule and see who's attending!

What if you have an already very well-known kid's show character, strong CI and the mission to make a fun and high quality kid's app for a very young audience? This session is about making concepts / designing digital kid's games for 3-6-year-old including ideas of using the real world for the games, too.
The session shows the approach of making concepts, prototyping (with kids!), lots of design changes and the actual outcome. The session will also cover how to deal with the client and IP-owner, unexpected process changes and how to still deliver the game app on time.

Speakers
avatar for Tobias Frisch

Tobias Frisch

Producer, Studio Fizbin GmbH
Born in 1985 in the quiet Southern-German city of Nürtingen, Tobias developed a passion for games at the tender age of seven, thanks to Gameboy and Tetris. His A-levels and business studies years were always accompanied by computers and game consoles of the latest generation, resulting in many all-night gaming sessions. After successfully graduating from the Nürtingen-Geislingen University of Applied Science (area of concentration... Read More →
avatar for Sebastian Mittag

Sebastian Mittag

Creative Director, Studio Fizbin GmbH
In 2011, Sebastian co‐founded "Studio Fizbin" in Ludwigsburg and works as its Game Director. In 2014 he went to Berlin expanding the company with a new office, as part of the freshly founded Game-Collective „Saftladen“. Fizbins biggest success ist the multiple award-winning Game “The Inner World”. It was very well received for its creative world, bizarre characters as well as the humorous and lovely story. Sebastian is teaching... Read More →


Tuesday August 16, 2016 12:30 - 13:30
Ch.4: Kiwi Island Dock.One Cologne

Attendees (16)