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Tuesday, August 16 • 12:30 - 13:30
Game Designing for a (Very) Young Audience

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What if you have an already very well-known kid's show character, strong CI and the mission to make a fun and high quality kid's app for a very young audience? This session is about making concepts / designing digital kid's games for 3-6-year-old including ideas of using the real world for the games, too.
The session shows the approach of making concepts, prototyping (with kids!), lots of design changes and the actual outcome. The session will also cover how to deal with the client and IP-owner, unexpected process changes and how to still deliver the game app on time.

Speakers
avatar for Tobias Frisch

Tobias Frisch

Producer, Studio Fizbin GmbH
Born in 1985 in the quiet Southern-German city of Nürtingen, Tobias developed a passion for games at the tender age of seven, thanks to Gameboy and Tetris. His A-levels and business studies years were always accompanied by computers and game consoles of the latest generation, resulting... Read More →
avatar for Sebastian Mittag

Sebastian Mittag

Co-Founder & Game Director, Studio Fizbin GmbH
Game-Director & Co-Founder Sebastian Mittag In 2011, Sebastian co‐founded Studio Fizbin in Ludwigsburg and since then leads the interactive content development of the company. In 2014 he went to Berlin expanding the company with a new office. Sebastian has an experience of 10 years... Read More →


Tuesday August 16, 2016 12:30 - 13:30
Ch.4: Kiwi Island Dock.One Cologne

Attendees (16)