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Monday, August 15 • 14:30 - 15:30
Gamefeel with Feelings

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Games are part of our culture, just like music is. Imagine you express yourself in your games like you would do in a song. Your fears, your hopes, your worries, your sicknesses.
The moment the player dives deep into his very own feelings can be helpful to find and fight his own inner demon.
In other words: Your Game can be the song that helps the player to understand and face his sorrows.
It's something to comfort him. It's something to (in best case) drag him out of his misery. In my talk I'll have a closer look on those "Emotional Games" and maybe we'll find out how to make more "Sung Games".

Speakers
avatar for Martin Gebske

Martin Gebske

Software Developer Realtime 3D, LK-Aktiengesellschaft
I'm a passionate Game Designer and 3D Artist. I'm working in the Games Industry since two years now. In this time I worked at various companies as a Game Designer and made some games on my own. I'm a huge VR and Storytelling fan. Especially when it comes to personal and touching moments during the playsession.


Monday August 15, 2016 14:30 - 15:30
Ch.3: Papaya Island Dock.One Cologne

Attendees (30)