Back To Schedule
Tuesday, August 16 • 15:30 - 16:30
Designing an Intense VR Experience

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

How to design an intense VR experience, breaking almost every known VR rule out there but being as comfortable as possible at the same time. I will discuss some advanced analysis of VR design rules everybody knows about, but few know how to "break" them properly. There is a huge difference between intense and uncomfortable VR experience. This is an advanced talk; basic knowledge of VR development is welcomed.

NOTE: Date may change, as schedule is still work in progress.  

avatar for Lukasz Hacura

Lukasz Hacura

CEO, Anshar Studios
Co-founder of Anshar Studios, producer and programmer. Computer science graduate at Silesian University of Technology in Gliwice. He works in the video games industry since 2006. First as a video game programmer, in 2008 became a lead programmer and at the end of 2011 he was given... Read More →

Tuesday August 16, 2016 15:30 - 16:30 CEST
Ch.4: Kiwi Island Dock.One Cologne