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Tuesday, August 16 • 11:30 - 12:30
Photogrammetry - An Easy Way of Using Great Technology

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Photogrammetry is a useful technology in our days. At Rock Path Collective, while creating 'Lost Story: The Last Days of Earth' game, this technique was used for creation of beautiful and naturally look models. This talk will cover its techniques, experience, development, production and how indies & other devs could use it for their project. The speaker will cover photogrammetry as a key technology and how it could be applied for most developers: from early indies to large companies.

NOTE: Date may change, as schedule is still work in progress.  

avatar for Aleksandr Kudishov

Aleksandr Kudishov

Producer, Rock Path Collective
Producer at Rock Path Collective, working at Mail.Ru Group company. Also leads game development field and international relations in Microsoft Student Partner Program at Microsoft. With the extensive background in the gaming industry, he has experience in local distribution and publishing... Read More →

Tuesday August 16, 2016 11:30 - 12:30 CEST
Ch.3: Papaya Island Dock.One Cologne