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Tuesday, August 16 • 10:30 - 11:30
Why You Should Learn to Make Shitty Games

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Why chasing the perfection in games is killing small indie studios.
Do players really care that much about polish and details in indie games?
How to optimise a production process in a small team.
How to know if the feature is crucial to your game or not?

avatar for Robert Podgorski

Robert Podgorski

Html5 Game Creator, BlackMoon Design
Founder of BlackMoon Design game studio, which makes games since 2005. Creator of over 200 games. Joins game jams very often and help organize Global Game Jam as regional coordinator for Eastern Europe . Helps organize open gamedev conference GiC. Likes to draw space ships and gals... Read More →

Tuesday August 16, 2016 10:30 - 11:30 CEST
Ch.1: Pineapple Island Dock.One Cologne