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Tuesday, August 16 • 10:30 - 11:30
Designing Games for Apple Watch

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When Apple Watch launched, our first game for it also saw the light of day, an adorable dog named Toby. Since then a dedicated team at Wooga has been working on games exclusively for Apple Watch and is learning a lot about what types of games work, what users like, what they hate and how they interact with it, and finally what developers should keep in mind when designing apps for wearables as opposed to smartphones. As a product manager of Wooga’s Apple Watch team Sarah can share those learnings first hand and will talk about why minimalism should be your best friend when getting started.

Speakers
avatar for Sarah Schadow

Sarah Schadow

Product Manager, Wooga GmbH
Sarah is product manager at Berlin based mobile games developer Wooga and part of the Apple Watch team, dedicated to design games for wearables. In her role she is responsible for feature and User Experience design as well as coordinating with supporting teams. She started her career in the games industry in Wooga’s player experience team and ever since makes sure to take the role of the user when designing new products. She holds degrees in... Read More →


Tuesday August 16, 2016 10:30 - 11:30
Ch.2: Coconut Island Dock.One Cologne

Attendees (10)