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Tuesday, August 16 • 11:30 - 12:30
Community-based Kickstarter

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This session is about building up a community around your game and setting it into action for your Kickstarter. Our approach of a community-based Kickstarter was based strongly on community stretch goals and social media goals. Our Kickstarter's main objective was to bring us and our supporters closer together by sharing a common goal. I'd like to share our insights and learnings.

NOTE: Date may change, as schedule is still work in progress.  

Speakers
avatar for Philomena Schwab

Philomena Schwab

Head of Marketing & Game Design, Team Niche
Philomena Schwab is a game design master student from Zurich, Switzerland. She greatly enjoys working on game related projects, taking on roles from art to programming to marketing. During her bachelor studies she released two mobile games and started her own interaction/graphics/game... Read More →


Tuesday August 16, 2016 11:30 - 12:30 CEST
Ch.4: Kiwi Island Dock.One Cologne