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Monday, August 15 • 10:00 - 10:30
Audio - An Opportunity for Indies

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How can music and sound design greatly enhance an indie project while not blowing up the budget or schedule? If that sounds like an interesting question this talk is for you!

Max and Johan are going to share their journey of making great audio assets for their current gaming project (at least they hope that is what they did). They share their approach on creating an adaptive Soundtrack and the Sound Design for the game and why they think audio is a great opportunity for Indie Games out there. They also are going to outline their key lessons learned and are looking forward to a lively discussion with the audience!

For a sneak peek on their audio assets watch the trailers on www.squadloft.com.

avatar for Maximilian Nemmert

Maximilian Nemmert

Founder, Squad Loft
Max is the founder of Squad Loft, an indie game development studio dedicated to craft games for the players. Before venturing into the endless space of game making, Max was an IT management consultant for quite some years and co-owner of a smaller consultancy based in Berlin and Munich... Read More →
avatar for Johan Weigel

Johan Weigel

Composer & Sound Designer, Sonic Gallery
Hello! I am an award-winning composer and sound designer for games. In addition to that, I am a professional opera singer. As a contractor, I work closely with the Swedish company MAG Interactive and I have scored most of their games. I am also very excited about the new upcoming... Read More →

Monday August 15, 2016 10:00 - 10:30 CEST
Ch.3: Papaya Island Dock.One Cologne