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Monday, August 15 • 18:00 - 18:30
The Art of Efficient Creative Collaborations

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Very often, creative people are idealistic, stubborn and egoistic about their ideas, which sometimes makes it quite hard to work with them. The games industry is indeed full of creative people who have to get on with each other. That's why it is a necessary challenge in a creative environment to always find a good way of working together in order to efficiently combine efforts for a shared goal. In this session Robin Birner and Yannick Süß share the secret formula of their ongoing creative collaboration in the gaming industry for already more than six years.
Both working within a team internally as well as creative work with external partners and clients will be topics of this session.

avatar for Robin Birner

Robin Birner

Composer & Producer, audinity
Robin Birner is a composer and producer from Germany. He has written the soundtrack for the 2015 Real-time strategy hit "Ultimate General: Gettysburg", "The Guild 2: Renaissance" as well as the popular "Europa Universalis IV" franchise developed and published by Paradox Entertainment... Read More →
avatar for Yannick Süß

Yannick Süß

Composer & Manager, Audinity
Yannick Süß is a German video game composer. Since 2010, he has written music for video games like Europa Universalis 4 and Crusader Kings 2 (Paradox Interactive), The Guild 2 - Renaissance (JoWood Entertainment) and The Guild 3 (THQ Nordic) and has created concert arrangements... Read More →

Monday August 15, 2016 18:00 - 18:30 CEST
Ch.3: Papaya Island Dock.One Cologne