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Tuesday, August 16 • 16:30 - 17:30
German Technology in Germany's Game Development Ecosystem

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German technology for computer games development is worldwide successful. Nevertheless, German game developers do often not use their home-grown technology in priority. It seems as if German technology providers find most of their clients outside Germany. The penal discussion tries to follow these issues to and to understand why we as Germans see technologies from outside our own ecosystem sometimes preferable. The advantages of a regional tech-ecosystem are obvious - especially in the area of support and the possibility to get direct feedback. And on the other hand the development of technology is depends on a current dialogue with developers.

Moderators
avatar for Prof. Dr. Malte Behrmann

Prof. Dr. Malte Behrmann

Malte Behrmann is a professor and independent attorney based in Berlin. He teaches management, communication and law at BBW Hochschule Berlin  | (www.bbw-hochschule.de), the largest private business school (Fachhochschule) in the city.   After law studies in Bonn and Munich, Malte pursued Audiovisual Communication Management at Valenciennes University in France. He holds a PHD in Media Science from the University of Berlin... Read More →

Speakers
avatar for Jan Klose

Jan Klose

Creative Director, Deck 13
Jan Klose is co-founder and co-owner of Deck13 Interactive, currently employing around 70 people. Having studied Media Economics (FH Wiesbaden), Jan's work with games spans more than 15 years, having directed more than 20 video games projects that received numerous industry awards, including "German game of the year". The most recent project Jan directed was the Action role-playing game "Lords of the Fallen", now he is working on "The Surge".
avatar for Folker Schamel

Folker Schamel

Folker Schamel is founder and managing director of Spinor GmbH, creator of the real-time 3D software for creating interactive virtual worlds in the areas of PC, mobile and console gaming, virtual and augmented reality, movie production, broadcasting, and simulations. This software powers various award winning productions and products, including for example several E3... Read More →
avatar for Christof Wegmann

Christof Wegmann

Founder & CTO, Exit Games GmbH
Christof Wegmann is founder and CTO of Exit Games and develops the realtime, multiplayer, cross-platform product "Photon". | Photon is used by more than 165,000 game developers - including companies like Square Enix, SEGA, 22cans, Codemasters, Glu, Nival, Microsoft Game Studios, Namco or World Golf Tour. | The high performance Photon Server and Photon Cloud allow cross-platform gaming between PC, MAC, Browser, iPhone/iPad, Android, Windows... Read More →
avatar for Avni Yerli

Avni Yerli

Managing Director, Crytek
After completing his university degree in engineering in 1994, Avni Yerli started his business career as a project manager at a leading German planning and consulting company. Three years later, he became a Managing Director of the German subsidiary of a foreign consulting company and by early 1998 he was running his own business as an independent consulter. But being a passionate gamer, it wasn’t long before Avni joined his... Read More →


Tuesday August 16, 2016 16:30 - 17:30
Banana Island (Harbour Club) Harbour Club

Attendees (19)