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Monday, August 15 • 11:30 - 12:30
Beyond Mechanics – Directing an Integrated Gameplay Experience

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You want to create an immersive and challenging game? You already have a set of working game mechanics and just need some story wrapped over it? Well, designing game mechanics isn’t enough for the successful development of a game, especially if your game has to convey the narrative component!

In this lecture we shall analyse the terms gameplay, game mechanics and ‘narratization’ from the point of view of a game director, a concept of the creative-lead position of the game designer allowing a faster and smoother production. Looking at multiple examples from casual to AAA game concepts this lecture provides an overview on how to synchronize mechanics which the fictional layers to create a whole and integrated experience applying game directing methods.


Speakers
avatar for Prof. Dr. Michael Bhatty

Prof. Dr. Michael Bhatty

Professor for Game Design, Mediadesign Hochschule
Prof. Dr. Michael Bhatty lectures at the Mediadesign University of Applied Sciences in Düsseldorf, Germany. After receiving his doctorate for his dissertation thesis on interactive story telling in 1999 he became a lead game designer at Ascaron, designing AAA-games (e.g. SACRED, 2004), and was in charge of Phenomedia’s development department as Chief Executive Producer for casual games in 2005/06 (e.g. Moorhuhn Schatzjäger, TinCan Escape... Read More →


Monday August 15, 2016 11:30 - 12:30
Ch.3: Papaya Island Dock.One Cologne

Attendees (39)