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Monday, August 15 • 16:30 - 17:30
Successfully Failing - Things to Do in the Game Industry When You Are Dead

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Most talks about games at events are about success and how to achieve it. The truth is, that it is much more likely to fail, as in any creative industry. This talk is about how to spot the seeds of failure, minimizing the effects of a downfall, avoiding pitfalls on the way and managing through failures. It is based on Cliffhanger's experience as a company that managed to snag a cool licence, attract over two millions of investment and ended with a partial insolvency. 

avatar for Jan Wagner

Jan Wagner

Co-founder, Cliffhanger Productions
Jan has been in the game industry since before the internet was a thing. He started out at Sierra and became Head of Product Management working on franchises such as Diablo, Half-Life and Warcraft with tasks spanning from QA and Support to Producing and Product Management. He went... Read More →

Monday August 15, 2016 16:30 - 17:30 CEST
Ch.2: Coconut Island Dock.One Cologne