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Monday, August 15 • 16:30 - 17:30
Intro to Unreal Engine 4: Master UE4 by Building a Small Game in Two Hours - 1/2

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Intro to Unreal Engine 4: Master UE4 by building a small game in two hours -
Blueprint scripting


During this workshop, Sjoerd De Jong, Unreal Engine Evangelist, will build a game from scratch working with freely available Unreal Engine assets.

By combining the power of UE4's visual scripting language Blueprints, along with features like the material editor and level editor tools, a visually appealing flying game will be constructed live and from scratch. Additional topics will touch on the basics of UE4’s physically based material system, lighting and post processing The workshop will wrap up by compiling the game into a distribution ready executable.
This workshop assumes prior 3D game development experience, but no knowledge or familiarity with Unreal Engine. It is meant to give the viewer an overview of the various tools found in the Unreal Engine, and the overall process of creating a simple game from scratch all the way up to a distributable executable.

Speakers
SD

Sjoerd de Jong

Evangelist, Epic Games


Monday August 15, 2016 16:30 - 17:30
Ch.5: Punica Island (Workshops and more) Dock.One Cologne

Attendees (22)