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Tuesday, August 16 • 10:30 - 11:30
The German Sonderweg (and What Happened Elsewhere)

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Industry veterans will reflect on the past game industry of Germany and how we keep to repeat mistakes. We will highlight major differences and how many things are still the same. The panel will also try to compare the German industry with our neighbors, the UK and the Nordics, and why they have developed differently and how the market stands today for us - the developers. The goal is to pinpoint the mistakes we did and the chances we missed - and how to maybe prevent this in the future to the German game development might be able to take the world lead position it should have. And no, it is not only about the money.

avatar for Tom Putzki

Tom Putzki

Wargaming Europe Spokesperson, Wargaming
Tom Putzki is a veteran in the games industry with a track record of more than 50 games from casual games to full price blockbuster.Tom began his career at the German developer Greenwood Entertainment and founded his first own company PIRANHA BYTES, developer of the GOTHIC-series... Read More →
avatar for Teut Weidemann

Teut Weidemann

Consultant, I Teut You So
Teut Weidemann is a Senior Online Games Specialist since 10 years and works for many international clients on new online game projects. Among his many clients are Supercell, Sybo Games (creators of Subway Surfers) and also Ubisoft, where he designed and assisted creating the operations... Read More →

Tuesday August 16, 2016 10:30 - 11:30 CEST
Ch.4: Kiwi Island Dock.One Cologne