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Respawn - Gathering of Game Developers 2016
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Respawn - Gathering of Game Developers 2016
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HH
Henrik Hanssen
Goodgame Studios
Game Systems Designer
Hamburg
goodgamestudios.com/
Monday
, August 15
11:30 CEST
Beyond Mechanics – Directing an Integrated Gameplay Experience
Ch.3: Papaya Island
13:30 CEST
Designing for the 1%
Ch.1: Pineapple Island
Shifting Play: Strategies and Attitudes to Define New Play Patterns
Ch.2: Coconut Island
18:00 CEST
Games/Bavaria Beer Reception
Special Events (Dock.One)
Tuesday
, August 16
13:30 CEST
How to Turn a FAIL Into a WIN - A Post Mortem of an Educational Game
Ch.2: Coconut Island
14:30 CEST
That Wasn't My Idea! - Lessons and Challenges of a Live Game Designer
Ch.2: Coconut Island
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Respawn - Gathering of Game Developers 2016
Europe/Berlin
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Respawn - Gathering of Game Developers 2016
Aug 15
-
16, 2016
Monday
, August 15
Tuesday
, August 16
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Hafenstraße 1, Köln, Deutschland
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Banana Island (Harbour Club)
Ch.1: Pineapple Island
Ch.2: Coconut Island
Ch.3: Papaya Island
Ch.4: Kiwi Island
Ch.5: Punica Island (Workshops and more)
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