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Respawn - Gathering of Game Developers 2016
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Respawn - Gathering of Game Developers 2016
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Matthias Niebergall
Daedalic Entertainment
Producer
Hamburg Area, Germany
daedalic.com
Monday
, August 15
12:30 CEST
7 Years of Campaigning for More Women in Games - A Post Mortem
Ch.3: Papaya Island
From "Lords of the Fallen" to "The Surge": Evolution in Game Design and Production
Ch.2: Coconut Island
14:30 CEST
Post Mortem: In Between
Ch.2: Coconut Island
15:30 CEST
Giving Ownership to the Team
Ch.1: Pineapple Island
16:30 CEST
Funding Stages: When to Get Funded and Where
Banana Island (Harbour Club)
17:30 CEST
The Only Way of Indie Marketing
Banana Island (Harbour Club)
Tuesday
, August 16
12:30 CEST
First Steps on Creating a Universe for your Game
Ch.2: Coconut Island
13:30 CEST
IP Based Game Productions - Best Practices
Ch.1: Pineapple Island
14:30 CEST
Networking while Introvert
Ch.3: Papaya Island
16:30 CEST
German Technology in Germany's Game Development Ecosystem
Banana Island (Harbour Club)
17:30 CEST
Design by Conversation
Ch.3: Papaya Island
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Respawn - Gathering of Game Developers 2016
Europe/Berlin
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Respawn - Gathering of Game Developers 2016
Aug 15
-
16, 2016
Monday
, August 15
Tuesday
, August 16
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Hafenstraße 1, Köln, Deutschland
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Banana Island (Harbour Club)
Ch.1: Pineapple Island
Ch.2: Coconut Island
Ch.3: Papaya Island
Ch.4: Kiwi Island
Ch.5: Punica Island (Workshops and more)
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